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Random Attack Duo Fighting

Types of competition in Ju Jutsu

Fighting

Keywords:
Real, semi contact, Atemi, Nage, Katame



The fighting system described here is based on the rules of the "German Ju-Jutsu Association" (DJJV).

The Ju-Jutsu Fighting competition consists of three parts:

  • In the first part
    the fighters try to score with punches and kicks (Atemi techniques). Here only round, this meens latral incoming, kicks and punches are used, which may touch the head only slightly (light contact). The first part includes Atemi techniques to the body, which must be carried out also controlled but more firmly contact is allowed (semi-contact). Here are straight techniques allowed..
  • In the second part
    should both fighters have passed after about 20 seconds with the grip contact, otherwise there is a penalty. In this part an attempt is made to bring the opponent only by a throw or a lever on the floor.
  • The third part
    forms the ground combat. Here, the goal is to keep his opponent 15 seconds using a securing technique or to get him through a choking or lever technique prematurely to the ground.

You can switch freely between the three parts!

The goal of the competition system is to symbolize a realistic defense situation. A competitor is exposed in the fight a stressful situation in which he needs to assert himself. In a competitive situation responsiveness, endurance, speed, mental and physical resilience and optimum technique design are required. Also a fighter needs to fight tactically and seconds can change his techniques.

Therefore, this very necessary for self-defense properties must be specially trained. The judges are instructed to ensure that the techniques are carried out controlled by the fighters. Of course, the jujitsu competition system, excluding the useful self-defense aspect has even more to offer. Thanks to the diversity of techniques allowed each fighter has the opportunity to develop and implement its own individual style and tactics. However, the most important in the sport should always be the priority, and that's the fun of the sport and thus also the fair play.

There are basically two types of ratings:

  • Wazaari: minor scoring one point
  • Ippon: major scoring, two or three points

Small ratings get the fighters for the partially blocked Atemi techniques (Part 1), for improper throws and transitions from the stand to the ground (part 2) as well as for the controlled holding the opponent on the ground for 10 to 14 seconds. Great ratings received fighter for battered in combination and unblocked Atemi techniques (Part 1). In Part 2 the fighter receives an Ippon for leverage or strangulation in the stand in which the opponent gives up, or for perfect throws. In Part 3 the fighters get a Ippon for the controlled 15 seconds long hold of the opponent. For locks and choking techniques on the ground, where the opponent gives up, the fighter receives an Ippon with three points.
The three judges signaled by colored armbands and the perpendicular (Ippon) or horizontal (Wazaari) lifting of the corresponding arm their rating. These are taken by majority vote by all three judges, and the points are added. Achieved a fighter in all three parts of an Ippon (Full Ippon) so he wins regardless of the score the fight prematurely with 14:0.

In Germany there are different types of tournaments, where the athletes can measure:

  • Youth tournaments
  • Qualification Tournaments (National Championships, Group Championships West, South, North and East as well as German individual championships)
  • International Tournaments (German Open, Kodokan Open)
  • National league

Source: http://de.wikipedia.org


The complete set of rules is available in the download section as a PDF document



Random Attack Duo Fighting
 
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